The Tower

Faction Type: Magical order / arcane enforcers
Alignment/Outlook: Neutral (secretive, authoritarian leanings)
Symbol/Colors: Not yet described to the party


Overview

The Tower was a powerful and secretive magical order within the Realm of Lumis, feared and respected in equal measure. They served as arbiters of arcane law, bounty hunters, and enforcers, often tied closely to the Crown but always pursuing their own opaque agendas.

In Session 8, the party learned that the Tower is broken — not just as an institution, but as a binding force on magic itself. Magic now roams unshackled and unfettered, no longer constrained by the Tower’s control.


History


Goals & Motivations

(Past — before collapse)

(Present — after collapse)


Notable Figures


Relationships


Notable Moments